Teaching, Technology, and Learning Design

Three Episodes in My Instructional Technology Journey

Over the past several weeks, I have been reflecting on how instructional technology continues to shape learning design, collaboration, and pedagogical decision-making in higher education. My work spans MIS teaching, instructional innovation, and the integration of emerging tools such as generative AI and collaborative design platforms.

Below are three recent reflections that explore these ideas from different angles—ranging from AI-supported feedback, to design-thinking practices, to broader considerations about how technology reshapes educational environments.

1. Using ChatGPT for Reflective and Instructional Design

This reflection examines how generative AI tools can be used to promote deeper student reflection, provide formative feedback, and support instructional design decisions in a capstone course.
🔗 https://scavohighered.com/2025/11/06/digital-adventure-5-using-chatgpt-for-reflective-and-instructional-design/

2. Figma for Collaboration and Design Thinking

Here I explore the role of prototyping tools—specifically Figma—in facilitating collaborative student work, visual communication, and iterative design as part of systems-analysis coursework.
🔗 https://scavohighered.com/2025/10/16/digital-adventure-4-figma-for-collaboration-and-design-thinking/

3. Rethinking Education & Technology

A broader reflection on how digital transformation continues to influence teaching practices, learner expectations, and institutional approaches to instructional technology.
🔗 https://scavohighered.com/rethinking-education-technology/

Together, these pieces represent ongoing engagements with learning design, technology-mediated collaboration, and the evolving role of instructional tools across higher education. The themes explored in each entry continue to shape both my teaching practice and my academic trajectory.

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